NameTry to choose a clear text that describes the action performed and the piece you transform.For example : Doors Painting
Cycle TimeTime that elapses between one processed piece and the next
[Multiple]
seconds
minutes
hours
Process TimeTime needed for a piece to go through the entire Process
[Multiple]
seconds
minutes
hours
Machine TimePart of Process Time in which Machine Work is performed
[Multiple]
seconds
minutes
hours
Worker TimePart of Process Time in which Manual Work is performed
[Multiple]
seconds
minutes
hours
POTPlanned Operation Time , is the previously scheduled net activity time for this Process.For example 480 min/shift - 30 min planned breaks = 450 mins of POT
[Multiple]
mins/shift
mins/day
mins/month
mins/year
Shifts per dayNumber of shifts in which this Process is working
[Multiple]
#
Parallel StationsNumber of lines, stations, machines... that work in parallel performing this same Process, with the same Cycle Time, Process Time, etc., and the aim of multiplying the number of processed pieces.Please note this data can affect TimeLine and Bottleneck calculation
[Multiple]
#
OEEOverall Equipment Effectiveness , is a measure of how well a manufacturing operation is done compared to its full potential, during the period when it is scheduled to run.Please note this data can affect TimeLine and Bottleneck calculation
[Multiple]
%
COTChange Over Time , average time required by the Process to change between different Variants
[Multiple]
seconds
minutes
hours
Scrap RatePercentage of pieces that are discarded due to defects, damage, or failure to meet quality standards
[Multiple]
%
Scrap CostCost of unrecoverable pieces produced by the Process
[Multiple]
€/piece
$/piece
First Pass YieldPercentage of pieces that the Process produces without defects on the first try, with no rework
[Multiple]
%
VariantsNumber of significantly different product types that go through this Process
[Multiple]
#
Parts per ProductNumber of parts that this Process contributes to the Final Product.For example : if we need 4 doors to complete a car, the Door Painting Process contributes 4 pieces. Similarly, if a piece is only needed in 20% of the finished products, we would type 0.2 here
[Multiple]
pieces
Lot SizeMinimum quantity in which we group the produced pieces, due to restrictions on the size of their containers, their means of transport, or for other reasons
[Multiple]
pieces
containers
coils
kilograms
tons
Min. Order SizeMinimum quantity of pieces that the Process can produce, either due to restrictions on the raw materials or resources it uses, or for other reasons
[Multiple]
pieces
containers
coils
kilograms
tons
Incremental OrderMinimum quantity of pieces that the Process allows to be increased from the Minimum Order Size
[Multiple]
pieces
containers
coils
kilograms
tons
Work in ProgressNumber of partially finished pieces, within and throughout the Process
[Multiple]
pieces
Stock BeforeMaterials located right at the entrance of the Process waiting to be used
[Multiple]
pieces
Stock AfterAlready produced materials waiting to be withdrawn / moved away right after the Process
[Multiple]
pieces
Num. WorkersWorkers needed to run the Process.Please note that if there are several Parallel Stations, this number will refer to only one of them
[Multiple]
#
% Dedicated UsePercentage of POT this Process spends on the mapped product.A value below 100% is emphasized by showing a slightly different symbol and can be used in TimeLine and Bottleneck calculation
[Multiple]
%
% Value AddedEstimated percentage of the Process Time in which we add real value to the product our Customer demands.Please note this data can be used in the TimeLine look and calculation
[Multiple]
%
Is Bottleneck?A Bottleneck is any Process unable to produce as fast as the customer's pace (TaktTime) demands The Auto option makes the app to perform all needed calculations and display or hide its symbol
[Multiple]
yes
no
auto
Is Pacemaker?We call Pacemaker the only Process in the Value Stream that receives the final Product Plan. It controls the entire Value Stream and sets its pace
[Multiple]
yes
no
Draw parallel Material Flows?All Material Flow arrows starting from or arriving at this Process will be drawn horizontally to improve the readability of the map